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“Distance learning”, “how to create online courses“ and “starting an online business from home” have been three of the hottest search terms on Google in 2020.
Research and Markets has reported that the online education industry is predicted to become a $325 billion industry by 2025. Many business owners, especially coaches, consultants and online entrepreneurs, are taking action and adding an (additional) passive income stream to their product suites. Others are starting to build their very own e-learning platforms.
However, many course creators out there are making the same mistakes when creating their online courses. Course creators get very excited about creating their digital products and dive right into creating them, which, in many cases, will result in them creating a product nobody wants to hear and see about. Most forget to consider the simplest steps
NEW YORK, Oct. 8, 2020 /PRNewswire/ — On World Sight Day, leading eye care NGO Orbis International announces the release of its Simulation Center Manual, a new practical implementation guide for training hospitals and teaching institutions looking to create and run their own ophthalmic simulation centers and training programs. Like all Orbis resources, the manual is available free of charge to ensure that eye care professionals in low- and middle-income countries – where the prevalence of vision impairment is four times greater than in high-income regions – can benefit from it.
Experience the interactive Multichannel News Release here: https://www.multivu.com/players/English/8632852-orbis-releases-first-ever-guide-for-creating-simulation-training-programs-for-eye-care-professionals/
Just as pilots learn to fly planes through simulation training before taking off from the runway, simulation training in ophthalmology allows eye care teams to build their skills and confidence safely before progressing to real-life surgeries. Simulation training can benefit every member of the eye care team – including
MADRID, Oct. 6, 2020 /PRNewswire/ — Worldwide launch | October 15 | Sign up now for free!
On October 15, Gamelearn, the market leader in using video games for corporate training, will unveil the Editor, the first-ever authoring tool that allows users to create their own training video games — all in just a matter of hours and without having to write a single line of code.
Gamelearn is excited about the possibilities of its new technology, which is a culmination of more than 15 years of experience in the field. “Now, any company, instructional designer, consultant, business school, university, etc. will have the power to turn their training content into fun, professional-grade video games their employees or students will actually love playing.” says Gamelearn CEO Ibrahim Jabary.
This groundbreaking new tool democratizes the entire process of video game creation. It used to take millions